This game is awesome! I'm looking very much forward to the steam release!
A downloadable game for Windows and Linux
A 3D adventure game where your initial abilities are to knock, ask, trick and take.
You're following a mysterious Halloween invitation into the monster-filled night.
Use your abilities to get other abilities to get the final item - a treat.
What could possibly go wrong?
Mysterious atmosphere and story.
Slow-paced and occasionally spooky.
About 1 hour of playtime on a spoiler-free first run.
All assets and game engine custom made.
Accessibility Features and Anti-Features
(+/-) All dialog text-only
(+) All sound effects dispensable
(+) No color differentiation required
(+) Mostly high contrast text
(-) Mostly low contrast scenery
(+) No time limits to read on-screen text
(+) No time limits to complete in-game tasks
(+) In-game tutorial
(+) Simple menu
(-) No alternative difficulty levels
(+) Controller support for game and menus
Requires if used: 1 d-pad, 2 2-axis analog sticks, 4 buttons
(+) Remappable controller buttons and analog sticks
(+/-) Low default analog stick sensitivity but not customizable
(-) No remappable keyboard keys
Requires if used: w, a, s, d, up, left, down, right, 1, 2, 3, enter/space/e
(-) Latest version with mouse support only on Steam(R)
|Published||Sep 20, 2016|
|Release date||Oct 01, 2016|
|Tags||black-and-white, Controller, First-Person, ghosts, Grayscale, halloween, Monsters, Short, slow-paced, Spooky|
|Average session||About an hour|
|Inputs||Keyboard, XBox 360 controllers, Gamepad (any)|
|Accessibility||Color-blind friendly, Subtitles, Configurable controls, High-contrast, Interactive tutorial|
In order to download this game you must purchase it at or above the minimum price of $2.99 USD. You will get access to the following files:
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Really cool game!
At least you are up front about the negatives in the game.
Some items: I'm seeing serious tearing. Not sure why, but regardless, maybe an option to turn on vsync would be nice.
Also, some of us (me, anyways), really like to invert our Y-axis on the look controls. (mouselook would be nice, too).
Otherwise it's very cool visually and atmospherically.